Modpack Debugger Kit
View only
Backlog / Ideas
Bugs
Up Next
In Progress
Done
Option for "Required" / "Must-Have" mods that will be included in every debug batch
Feature
Mod filenames containing double quotes break out of their HTML attributes and break the delete button on the dependency manager GUI
Bug
AddDependencyMulti assigns the same slice reference to multiple mods, meaning a mutation would unintentionally affect all of them
Bug
The backend spams the frontend with redundant hanging library alerts whenever dependencies are added or changed
Bug
The version comparison logic mishandles non-numeric tags like -beta (they should just be ignored)
Bug
Save as button seems to always be disabled, it should be enabled when nothing has been saved yet and never disabled, the save button on the other hand should be disabled until a save as has been done
Bug
Add confirmation to change project directory if there are any dependencies set
Enhancement
Changing the active mod folder does not clear the hanging libraries list or the dependencies list, leaving stale mods from the old directory
Bug
Buttons stretch out of the grid in the sidebar if a hanging library is detected
Bug
The "Hanging Libraries" button text gets stuck on a previous count instead of resetting to zero when resolved
Bug
Auto Launch Game via Prism Launcher CLI
Feature
Notify user if new update is available
Feature
XSS via unsanitised filenames injected into modal innerHTML
Vulnerability
Locked mod files persist in mods folder during test preparation
Bug
Sync completion errors when dependency modal is closed mid‑sync
Bug
Duplicate SaveProject calls triggered on window close confirmation
Bug
Changing mod folder mid‑scan corrupts scan state and project data
Bug
Data loss: failed moveFile on restore deletes mods permanently
Bug
Cancelling debug scan or closing debug scan modal results in button getting stuck as "scan in progress"
Bug
Export Logs as Text Files
Feature
Update GitHub Actions Workflow to build GoLang
Workflow
Update Build Guide in ReadMe for GoLang
Documentation
Prevent Window from Being Closed Without Saving First
Feature
Search gets stuck on "scan in progress" even when completed
Bug
Failed to move files during debug search due to "invalid cross-device link"
Bug
All mods have been restored text should be on new line
Bug
Second screen during binary search never opens
Bug
After Modrinth sync completes no dependencies are added in manage dependencies window, due to not being able to fetch versions
Bug
Logs just Show "undefined" for everything
Bug
Pressing "start debug" when no mods folder is selected / no project is open causes undefined error
Bug
Light Mode Color of Top Bar is Broken
Bug
Access Saved New Mods button is squished between hanging libraries button and the upper two
Bug
MR Dependency Sync marking optional mods as required
Bug
Refactor Entire Application Into GoLang
Critical
Improve Release Workflow
Workflow
Certain Windows Still Blank on Linux
Bug
Modrinth Dependency Sync Log Message Repeating
Bug
Ignoring Specific Hanging Library Warnings
Feature
Fix / Rework Binary Search System
Enhancement
Bug
Modrinth Dependency Sync
Feature
Dependency Window Blank on Linux
Bug
UI Scaling Broken on Small Screens
Bug
Dependency Management
Feature
Mod Folder Snapshotting & Changes Detection
Feature
JSON Save Format
Feature
GUI
Feature
Make Proper Issue Templates
Workflow
Setup Release Workflow
Workflow
README
Documentation